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Learn Blender 2.8 tools & interfaces to create 3D models, render your textured assets, manage your scenes and much more
What you'll learn
- After taking this course you will be familiar with Blender 2.80 and you will be able to start creating your own work
- You will be comfortable enough with Blender 2.80 to go ahead and attempt more advanced courses and tutorials
Requirements
- There is no prior knowledge of Blender or 3D graphics is required for this course
- You need a PC, Mac or Laptop capable of running Blender 2.80 with a GPU supporting OpenGL 3.3
Description
- A complete Title sequence, modelled, animated, textured, lit, rendered, compositing and edited all within Blender.
- Interior modelling, lighting, rendering and compositing
- Hard Surface modeling
- Procedural texturing and the Node Editor
- Creating a stylised, historical building using texture painting, sculpting and freeform render techniques and post-production.
Who this course is for:
- Anyone wishing to learn to create and texture 3d models
- Anyone wishing to learn the new version of Blender, Blender 2.80
- Anyone familiar with previous versions of Blender who want to learn about the new features and updated interface
Stephen Woods
3D Artist and Instructor
I have been a lifelong fan of cinema, video games and animation. I decided, in my mid 20's, to embark on a career in the creative arts. I was never really sure what field though. I thought about directing, writing, animating or even visual effects. But one the one area of study I always enjoyed the most was creating 3D art. I've dabbled with freelance work, but always wanted to teach.
3D art is everywhere! Cinema, television, visual effects, advertising, video games, product design, interior design, architectural visualization, 3D printing...the list goes on and on.
So why not begin your journey in 3D art right now? I can't wait to share with you the fundamentals of 3D art!
Source : https://www.udemy.com/course/blender2-8bootcamp/